I am a Professor and Director of the Institute of Digital Games, University of Malta, and a leading expert of the game artificial intelligence research field with core contributions in affective computing and player modelling, machine learning, evolutionary computation, computational creativity and procedural content generation. I have published more than 220 papers, attracted funding from several EU and national research agencies, and received multiple awards for published work in top-tier journals and conferences. My work has been featured in New Scientist, Science Magazine, The Guardian, Le Monde and other venues. I have been an Associate Editor of the IEEE Transactions on Affective Computing and the IEEE Transactions on Computational Intelligence and AI in Games journals; I am currently an Associate Editor of the IEEE Transactions in Games. I am an IEEE Senior Member, an AAAC Executive Board Member and the co-author of the Artificial Intelligence and Games (gameaibook.org) Textbook.